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Pot your way to faster leveling ? Part 2
Turbo from the RS Investor blog here posting again for the Runescape Blog with my second installment in the series. Today I will focus on some of the lesser known aspects of potting for training. In the first section, I talked about the potions you should be using, and can probably make yourself. Here I will go over some of the ones that you might need help with.
Magic Potions ? Drink Me!
Should you use these while training mage? Absolutely (well, unless you are casting high alch over and over again...). At today's cost of 235gp a sip, these are a bargain as well. They increase your mage by +4, significantly increasing not only the chances that you will hit more often, but also that you will do more damage.
I know that some readers are thinking, hmmm, “My inventory slots are more important than having a potion.” I agree to an extent, but you have to be aware that a potion's effects don't wear off instantly. I wouldn't carry one along to a blue dragon task, but I would sure have a sip every time I banked hides and bones. The stat bonus carries me through the entire time.
Can't make magic potions? I don't know any high level herblorist who would turn down free herblore XP. I certainly wouldn't. Today Lants are 1,163 and potato cactus is 965. That is 2128 per potion or 709gp per dose. Is it worth it for a +4 mage bonus? I think so.
The non-combat uses are also worth mentioning here. At level 70, I trained using teleother to Lumbridge with magic potions. On a crowded server, people beg to be teleported, and it is some of the fastest magic XP in the game. (at 71, you should switch from magic pots to Wizard Mind Bombs though).
Ranging Potions ? Shoot this!
With Pking gone, these have lost the majority of their value, but are still very worthwhile potions. Today they are 431 a dose. Range potions give a 4-13 (10%+3) level boost. At 60 range that will boost you up to nearly 70. Starting with 70 range will get you up to 80. This is a pretty hefty increase, and will significantly decrease your kill times, saving you arrows (darts, knives, cballs, charges), time, and increasing the rate at which you level up.
In conclusion...
It really is worth it to use what ever stat increasing items and tools you can while training. With the potion market being what it is, they are well worth the investment. With both range and magic potions, it is more expensive to buy the ingredients and get assisted, but still not unreasonable, especially if you happen to have a few lants and dwarf weeds sitting in the bank. The seconds for both are about 1k each, and many people will assist you. Just call it out in the GE, and you should get offers.
Stay tuned until next week when I will outline some of the highest potions in the game and some uses for them that you probably haven't even though about.